Hard night’s Day of Archaeology

Editing the mesh of a photogrammetric model of a kiln

I’m up late editing the mesh of a photogrammetric model of a kiln, recorded on site two weeks ago. This week my evening routine has consisted of watching progress bars inching along until another stage of the rendering is complete; then initiating the next 24 hours of processing before finally nodding off. The demands on processor power are immense but there’s no question that it’s worth it. The level of detailed recording photogrammetric models make available is almost unprecedented, and as with all things computer-related it’s only going to get faster and easier.

Soon this feature’s going to be backfilled but, with the aid of a mobile phone, laptop or cheap VR headset, anyone will be able to take a look around it. My kids have already ‘stood’ in the bottom of the kiln and taken a look around.

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Anyway, back to the progress bar – only another 1h 12m 45s till bedtime.